
If the player has a unit that can prevent stat breaks, they will be able to nullify the threat of Dragon's Voice and damage the Dragon through Special Abilities (Magic Damage is not exempt from the Swallow rule however). There are ways to navigate through Dragon's Voice however. Although both units will need to be maximized.Ībility Counters like Winter Palisade can trigger Dragon's Voice, although normal Counter is safe (since it retaliates with a normal attack rather than an ability). Luka and Fina's healing abilities are useful since they heal for decent amounts while remove the threat of Dragon's status ailments. Supportive abilities like Buffs or Healing abilities can be used without penalty, and are encouraged. Limit Bursts are also valid to damage the Boss. If combined with Dual Wield it equals to four attacks. Equipment like Aurora Scarf or Twin Lance (which provide Two-Hit Combo) will allow units to attack twice with their weapons, which also contributes. Units with Dual Wield-like abilities (innate or not) will be valuable for this. Although this may look obnoxious, the Dragon's DEF is pitiful so it compensates for being otherwise unable to damage through abilities. Given the limitations on the use of abilities and the Boss' resistances, it is rather unwise to attempt to inflict some kind of debuff (Imperils being the only ones that can affect it).Īs such the main means of damaging the Boss are normal attacks. Magic Damage can be used on odd turns (now made easier to keep track on due to recent updates).

That is not to say that abilities cannot be used, but rather the player has to be very careful of the abilities it can use and when.

The Dragon resists all elements by 50%, except Ice (0%) and Dark (80%), is immune to Breaks and immune to all status ailments.Īs the player can notice, the Trial's difficulty weights on the players inability to damage the dragon through the usual means, namely the units skillset. If Swallow and Release are used on the same turn, Release takes precedence, preventing Swallow. Its conditional attacks involve, Swallow, which is an instant KO to one unit (if Magic Damage is inflicted on an even turn, it will be used four times), if Special Ability damage is inflicted on any turn, it will use Dragon's Voice which breaks the party's stats by 100% for 999 turns, rendering them absolutely weak.Īt thresholds 80%, 60%, 40% and 20%, it will use Boost, which charges for Release, which deals major magic damage and blind and silence to all units. It will use only one skill between Headrush, Magic Bite and Double Break Breath and only once per turn. Double Break Breath inflicts Fire and Ice magic damage as well as ATK/DEF 50% Break to all units. Magic Bite for physical damage and MAG/SPR Break and Silence to one unit.

Its attacks involve Headrush, for physical damage and Paralysis to a single unit. The Dragon attacks up to three times per turn. His abilities make him more of an annoying opponent than a difficult one, as the player will mostly have to be careful to navigate through the Boss' trickeries to succeed.
#SCORN OF THE 2 HEADED DRAGON TRIAL#
But great evil lurks in places even the dragoness cannot reach where foes become friends and the enemy might not be who they appear.The Attack of the 2-Headed Dragon is a Trial in Final Fantasy Brave Exvius. There once was a dragoness, an orphan and the scorned of family that wished for someone to love them.
